Artist Statement: Medium Specificity
I chose to
explore the medium of digital video. There are many things that are specific to
photography that are similar to film or video, but one of the major things film
does have is motion. I think some of the simple processes and details of life
are so beautiful, but go unnoticed because they happen so fast.
A
perfect example of this is water. Because water changes shape so fast, there
are so many details that go on in that process that we never see. This could be
like when water comes out of a faucet into a glass, and the initial impact it
has in the glass and the shapes it creates. Because of technology and the
ability we have to capture movement and slow it down, we can now see the tiny
details and processes that happen really fast that go unnoticed but are so
beautiful. To show this, I played with the various speeds of the film in
post-production. The original footage is waves, which was shot at 120 fps. When
played back at 24 fps, the new amount of video gives me 5 seconds of footage.
So what took one second to shoot the water – when played back is stretched out
to 5 seconds giving me beautiful detail in slow motion. To play this back at a
normal speed I would have to increase the raw footage (120 fps footage) by 500%
to make it look normal. I instead increased the footage by various degrees of
speed – like 200% and others as well. One of the issues I ran into, was that
because the original footage was shot at such a high resolution, it was
somewhat difficult to work with the raw footage without it being transcoded to
422 – so this particular footage is an export of the proxy files created rather
than an export of a nearly uncompressed codec.
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